Friday, May 18, 2012 Sunday, May 13, 2012 Saturday, May 12, 2012
Design of Everyday Things, by Dan Norman

Design of Everyday Things, by Dan Norman

We have now encountered the fundamental principles of designing for people: (1) provide a good conceptual model and (2) make things visible. Design of Everyday Things, by Dan Norman, p. 13
Tuesday, May 8, 2012
Designers create for humans; programmers create for computers. Working together, they can create a holistic solution. ignore the code: Designers are not Programmers
Tuesday, May 1, 2012
Creativity is just connecting things. When you ask creative people how they did something, they feel a little guilty because they didn’t really do it, they just saw something. It seemed obvious to them after a while

Steve Jobs

swissmiss | Connecting Things

Sometimes life hits you in the head with a brick. Don’t lose faith. I’m convinced that the only thing that kept me going was that I loved what I did. You’ve got to find what you love. And that is as true for your work as it is for your lovers. Your work is going to fill a large part of your life, and the only way to be truly satisfied is to do what you believe is great work. And the only way to do great work is to love what you do. If you haven’t found it yet, keep looking. Don’t settle. As with all matters of the heart, you’ll know when you find it. And, like any great relationship, it just gets better and better as the years roll on. So keep looking until you find it. Don’t settle.

Steve Jobs

swissmiss | Don’t Settle.

Saturday, April 28, 2012
Being a geek is all about your own personal level of enthusiasm, not how your level of enthusiasm measures up to others. If you like something so much that a casual mention of it makes your whole being light up like a halogen lamp, if hearing a stranger fondly mention your favorite book or game is instant grounds for friendship, if you have ever found yourself bouncing out of your chair because something you learned blew your mind so hard that you physically could not contain yourself — you are a geek.

The Mary Sue

swissmiss | Being a Geek

Wednesday, April 18, 2012
newsweek:

Our first major: speech communication. What’s yours? [via]

newsweek:

Our first major: speech communication. What’s yours? [via]

If at first, the idea is not absurd, then there is no hope for it. Albert Einstein, swissmiss | Absurd Ideas
Saturday, April 14, 2012
The Design of Everyday Things by Donald A. Norman

The Design of Everyday Things by Donald A. Norman

Wednesday, April 11, 2012 Wednesday, April 4, 2012

cosascool:

“Five phrases to live by” by Anthony Neil Dart.

Last week I posted Ten ideas to live by” by Alder Dog, whose author was inspired by the work of Anthony Neil Dart

“Five phrases to live by” iis a recognition of to the outstanding job and contribution of Massimo Vignelli to the world of graphic design.

Great inventors engage in divergent or “wrong” thinking, which allows them to explore the full realm of possibilities for a solution - no matter how silly or far-fetched. They’re not necessarily concerned with the most logical solution, and certainly not with one that draws on “conventional wisdom.” As modern-day inventor Sir James Dyson puts it:

We’re taught to do things the right way. But if you want to discover something that other people haven’t, you need to do things the wrong way… When I was doing my vacuum cleaner, I started out trying a conventionally shaped cyclone, the kind you see in textbooks. But we couldn’t separate the carpet fluff and dog hairs and strands of cotton in those cyclones. It formed a ball inside the cleaner or shot out the exit and got into the motor. I tried all sorts of shapes. Nothing worked. So then I thought I’d try the wrong shape, the opposite of conical. And it worked.
Jocelyn Glei, citing James Dyson in What It Takes To Innovate: Wrong-Thinking, Tinkering & Intuiting via The 99 Percent (via stoweboyd)